Been playing Hearthstone since April ’15, and I really enjoy it when I’m not getting crushed by other players, but when I see how far I am from ‘complete decks’ in the game I get depressed. According to carddust.com I’m still something like 1300$ from having all cards. That’s NOT going to happen. Oh, well. I’ve managed to get to rank 7 this month! A new personal best! I’m not going to focus on the expansions and just try to get all the classic cards for now. (But that’s still around $500 worth of packs!
So I went back to SWTOR for the express purpose of experiencing the class stories up to Chapter 4. It’s my understanding that the ‘stories’ converge at that point and only the ‘factions’ get different stories. So all the Agents, Sith and Bounty Hunters get the same basic stories from Chapter 4 on. I’ll do that part of the story too eventually to make sure. In the mean time I’ve been playing around a month and with the quick leveling they’ve put into the game (it’s REALLY easy to level) I’ve managed to get two characters through their first three chapters. Here are some images of those characters.
You REALLY feel the pull of the cash transaction in the ‘free to play’ games at times like these. Hearthstone just came out with a new set of cards and you’d swear that EVERYONE that plays the game(or at least play YOU) gave Blizzard the 50$ for the pre-order of 50 packs. I payed them for the ‘Blackrock Mountain Adventure Pack’ and honestly that feels like money well spent. Paying for the Naxxramas adventure pack with gold was SUCH a long grind, that I didn’t want to do that again for Blackrock. But now that a whole new set of cards(MANY MORE than in an adventure set) has been released, I feel like I’m grinding to have ANY decent cards again, just like when I first started.
You just don’t know the frustration of having NO cards other than the ‘starter’ ones and the next thing you know, BAM, you play guys with 3 legendary cards and half a dozen epic ones. You just look at that ‘win 2 with this hero you have zero cards with and get 40 gold’ quests and think, HOW? It’s not QUITE that bad because I’ve got MONTHS worth of grinded cards behind me now but I am now at MORE of a disadvantage today than I was on Sunday.
It’s enough to make a guy consider just quitting. (Probably won’t though.)
First off I gotta say, one thing ESO does need to change is the stupidly punishing way it treats it’s crafters. You just will NOT have enough bank space to hold all the materials you’ll need if you want to do more than one or two crafting professions. There is absolutely NO REASON to punish such players, by making them have to create ‘alts’ to hold all that crafting material. Just loging off and onto the alts can take 15-30 minutes out of your day. There is no reason you should make players spend that much time NOT PLAYING YOUR GAME, but waiting to get characters and bank slots adjusted SO THAT YOU CAN PLAY! Set up ‘crafting bank slots’ to hold all that crafting material including pets like Guild Wars 2 does it, shrink the starting bank size by half, and your players will enjoy your game that much more, because they don’t have to waste time in game but NOT PLAYING IT.
I’ve got two main characters going in Elder Scrolls Online. A Sorcerer that I mainly play duo with a friend, and my solo Templar. They are in different factions and seeing different stories as they level up. Main story is the same for both characters, but the zone quests are very different and tell some fun stories. Still, I think I’ve about reached the end for me. The only real push I feel right now is to get to 50 and ‘beat the game’ by seeing the end of the main story-line, but the Templar is 43 and I’m not sure I care enough to get those last 7 levels.
I could re-try PvP which I initially loved in beta, but once the game became dominated by the veteran ranked players I just didn’t enjoy it any more. I haven’t gone back in months though. Things may have changed and I should probably check it out again.
I mainly play MMO’s so I can play with my friends, who are spread around the country about as far as they can get from where we all started. Literally. One’s on the East coast in the North East, the other is on the West Coast in the North West. One time zone difference isn’t to bad but 3(hell 2) really is too much. Maybe I should stick with some single player games for a bit. ESO isn’t bad by any means, but I’m just kinda tired of it. I almost always play solo these days, and I figure if I’m going to play solo anyway, there are a lot of solo games that that I could be trying out.
First off, I must say that we didn’t spend that much time at PAX-East this year. Only had a one day pass and there just wasn’t any video (or board) games that we were super interested in. Turbine had a really big setup for their new DC MOBA game “Infinite Crisis”. Carbine was trying to own PAX and had Wildstar stuff EVERYWHERE. League of Legends was huge, and I remember seeing long lines for Blizzard’s stand too. Everything else kind of just blended into each other. This year there were two things that stood out to me. First was the cosplayers. There were a LOT more of them this year than I’ve ever seen before. Some of them were really impressive too. Also, I was surprised some of them didn’t get tossed for “too much skin”. I remember Turbine had their ‘cheerleader’ from “Lolipop Chainsaw” tossed for that reason last year (or the year before. I forget.) The second thing was the schools. There were a lot of stands for schools that would teach various parts of video game creation/innovation. I actually liked seeing that.
Hate that this picture didn’t come out very well. But here’s the cutest cosplayer:
Next up we have the craft section. I really liked these fully functional computer “boxes”:
. And of course there were the hand crafted ‘gaming tables’.
The sculptures were fewer but no less impressive this year. Here’s one from 2K
Chris and Rachel LOVED this full sized ‘King of Tokyo’:
But my favorite was this computer box. IT MOVES! (I’ll try to get my video up later)